Google developed the Android OS so anyone together with the right skills can produce apps to run on an Android mobile or tablet. Google's solution to building smartphones is totally opposite to Apple Inc, preferring control over the applications that folks can use on their iPhones. The open characteristics of Android makes sure that you can literally develop anything you want and people can easily download and install the software. Many coders have jumped ship from iPhone applications to producing programs for the Android on account of the flexibility it offers them.
If you ever develop an app for the iPhone then it is passed to a reviewer who determines if your app meets certain criteria to be sold on iTunes or if perhaps it is suitable for the app store. Many applications never get released becuase of Apple's censorship procedures. Besides this, research firm, NDP Group said that half of all smartphone sales are for Android smartphones. By the end of 2010 some 32 million handsets were running Android. It's no surprise that everybody is investigating how you can build Android apps.
Android apps are coded in Java. An individual will want to know this language or use a programmer who does. The next task is to download and install the Android Software Development Kit (SDK) from Google. The SDK consists of libraries, classes, examples along with an interface to test your new Android app. You should also download the Google APIs Add-On extension, which incorporates libraries specific to Google's various web services.
You will typically design and style the gui in Adobe Illustrator and save the output in vector format. Having said that, it is advisable to use a good designer to build the user interface. The libraries in the SDK also contain some standard vector artwork you can use when developing an Android application. If the app produces information that should be saved and referenced later like a weight tracker in which you enter your weight and show your trends using a chart over time you'll want to hold the data inside of an SQLite database. You will additionally need to create the necessary code to create, insert, delete and read data from the database.
Taking your finished app from your personal computer to your Android phone is a touch tad complex because it needs to be converted, compiled then deployed. Android uses a system known as Dalvik Virtual Machine. Your Java Class files must be converted to .dex files using a tool called DX. Once this is successfully done it must be packaged in to an .apk (Android Package) file using something known as the Android Asset Packing Tool. Not until this is completed can the application be deployed to an Android smartphone.
Thankfully you'll find vast libraries of freely available code on the Android developers website and on 3rd party websites which provide tutorials on how to get rolling developing your first Android application.
If you ever develop an app for the iPhone then it is passed to a reviewer who determines if your app meets certain criteria to be sold on iTunes or if perhaps it is suitable for the app store. Many applications never get released becuase of Apple's censorship procedures. Besides this, research firm, NDP Group said that half of all smartphone sales are for Android smartphones. By the end of 2010 some 32 million handsets were running Android. It's no surprise that everybody is investigating how you can build Android apps.
Android apps are coded in Java. An individual will want to know this language or use a programmer who does. The next task is to download and install the Android Software Development Kit (SDK) from Google. The SDK consists of libraries, classes, examples along with an interface to test your new Android app. You should also download the Google APIs Add-On extension, which incorporates libraries specific to Google's various web services.
You will typically design and style the gui in Adobe Illustrator and save the output in vector format. Having said that, it is advisable to use a good designer to build the user interface. The libraries in the SDK also contain some standard vector artwork you can use when developing an Android application. If the app produces information that should be saved and referenced later like a weight tracker in which you enter your weight and show your trends using a chart over time you'll want to hold the data inside of an SQLite database. You will additionally need to create the necessary code to create, insert, delete and read data from the database.
Taking your finished app from your personal computer to your Android phone is a touch tad complex because it needs to be converted, compiled then deployed. Android uses a system known as Dalvik Virtual Machine. Your Java Class files must be converted to .dex files using a tool called DX. Once this is successfully done it must be packaged in to an .apk (Android Package) file using something known as the Android Asset Packing Tool. Not until this is completed can the application be deployed to an Android smartphone.
Thankfully you'll find vast libraries of freely available code on the Android developers website and on 3rd party websites which provide tutorials on how to get rolling developing your first Android application.
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To find out more about Android systems examine any of the Android tablets reviews on the internet. After mastering Android development you may wish to check out development for Windows 8 tablets.
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